hknnathan1387
hknnathan1387
Top Mistakes New Players Make in Tower Rush and How to Avoid Them
With so many cards, interactions, and strategies to learn, newcomers inevitably stumble and fall frequently.
In this guide, we will highlight the absolute most frequent mistakes and provide actionable advice to fix them.
Wasting Your Mana Pool
This concept, known as ‘leaking,’ will slowly but surely put you at an insurmountable economic disadvantage.
Even if that skeleton or spirit does zero damage, cycling it is better than wasting the energy entirely.
- Always make a play before capping out.
- Cycle cheap cards if you have no good moves.
- Even playing a tank in the back is better than nothing.
The Fear of Tower Damage
This is a massive economic blunder; you just spent five energy to stop something the tower would have killed anyway.
Taking a few hundred points of damage is completely acceptable if it allows you to build a massive, unstoppable counter-attack.
| Habit | Correction |
|---|---|
| Naked spelling | Save your spells for defense or to support a major push |
| No deck synergy | Look up proven deck archetypes online and learn how their synergies work |
Ignoring Your Opponent’s Hand
You cannot win consistently if you just spam your win condition without considering if they have their counter ready.
Start small: just try to remember if they have used their main heavy spell recently.
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